Final Fantasy Versus XIII:

This high anticipated addition to Square Enix’s beloved RPG franchise has lost a lot of traction since its big reveal at E3 back in 2006. Square remained very secretive about the project releasing only one other trailer back in 2009. Then out of no where, on July 20, 2011, nearly three years later, an article surfaces on Kotaku.com that Final Fantasy Versus XIII had been canceled. Four days later Square Enix confirms that previous rumors concerning cancellation we’re purely rumor, and that FF Versus XIII was still in the works. However, Square failed to offer up any additional information. Starts to make gamers wonder if the game really will ever make it to release, and if it does, will anyone be left to care?
Kingdom Hearts III:

Kingdom Hearts has quickly become one of Square Enix’s most recognizable IPs. The compelling story, and exciting combat system, that only Square can deliver mixed with cute, loveable Disney characters, makes an appeal to multiple age groups. But lately the series has become diluted amongst mini handheld releases that were meant to bridge the gap between KH1 and 2 and provide context for the third game. But now after five new installments to the franchise, each of which appearing across multiple hand held systems. One starts to wonder if Kingdom Hearts will ever make it back to a major home console to deliver a satisfactory conclusion to what should have been a graceful trilogy, or if square will continue to beat around the bush until all interest has dissolved.
State Of Decay:

Originally announced as “class 3” last year. State of decay is an open world zombie survival game being developed for Microsoft by Undead Lads. You’d think an open world zombie survival game should have appeared on the market much sooner, seems like a no-brainer. Regardless, not much marketing has been put forth on behalf of the game, so not much is known. One thing is certain, you should definitely keep this game on your radar.
Fallout Online:

Publicity surrounding the speculation that a massively multilayer Fall Out game was that of controversy between Bethesda and Interplay concerning the ownership of the IP. After receiving notice from Bethesda that Bethesda intended to terminate the trademark license agreement, due to Interplay’s failure to commence full scale production, Interplay refuted, which caused Bethesda to sue Interplay for copyright infringement on September 8, 2009. Several suits followed thereafter, eventually ending in an out-of-court settlement that was reached in January 2012, in which Bethesda received full rights to the Fallout online game for two million dollars. Fallout Online has had a rocky development, but you can be sure, the two million dollar franchise is destine for a grand return.
-Brice






















